OTX Reference  
OpenTestSystem.Otx.Extensions.StateMachineProcedure Namespace Reference

State machine as an alternative to a sequence More...

Namespaces

namespace  DataTypes
 Data types, see also Core data types.
 

Classes

class  CheckerRule
 Comprehensive checker rule listing, see also Core checker rules. More...
 
class  StateMachineProcedure
 A StateMachineProcedure replaces the ProcedureRealisation by the StateMachineProcedureRealisation.A StateMachineProcedure shall not have a ProcedureRealisation. More...
 

Detailed Description

State machine as an alternative to a sequence

A finite-state machine (FSM) or simply a state machine, is conceived as an abstract machine that can be in one of a finite number of states.The machine is in only one state at a time; the state it is in at any given time is called the current state.It can change from one state to another when initiated by a triggering event or condition; this is called a transition.A particular FSM is defined by a list of its states, and the triggering condition for each transition.